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The game
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- Show / hide 'candidates'
- 'Exclude' (hide) candidates from field
- Undo / Redo
- Copy (<Ctrl>+<C>) and
Paste (<Ctrl>+<V>)
- Drag and Drop (mark a puzzle [e.g. in a forum] and drag it over to the SuDoKu-Cracker)
- Several ways to mark fields, in 11 different colors.
Tip: Right-click the color you want to mark selected field with.
- Strikeout rows and columns (double-click a number to strikeout all rows and columns that contains the number)
- Save to file (internal format or as text-file)
- Printing (optional with solutions).
Tip: Candidates are printed if 'Show candidates' is marked
(only 'single print')
- Export to several known formats (e.g. HTML, RTF, Text)
Remarks: If you use the SuDoKu-Cracker to create puzzles which
you are publishing (e.g. on the Internet), you have to mark it clearly,
that the puzzle is made with the SuDoKu-Cracker and you have to
place a link to us (www.The24net.com/sudoku) near it
- Supports both mouse and keyboard
- 'Mouse-wheel' (scroll-wheel) can be used to coloring all one, two, etc.
and / or change field-value
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Solving puzzles (helper)
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- Supports most common solution methods
- 'Help-function' show next logical step
(Hint)
- 'Help-function' solve next logical step
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Making puzzles (generator)
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- 'Infinite' of different puzzles
- Seven levels of difficulty
- Only unique puzzles (i.e. puzzles with only one solution)
- Creates only high-quality puzzles.
Each level is based on certain criteria, for example,
to solve a Very Hard puzzle, you need to understand the basic
of the Solution method Colors.
This strength differentiate it from most common generators
- Both symmetric and asymmetric puzzles (right-click on 'New' to make an asymmetric puzzle)
- SuDoKu-Cracker can be started with parameters for automatic batch-making puzzles that can be saved / exported direct to different files
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Solving puzzles (solver)
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- Can solve absolute all 9x9 puzzles (e.g. from newspapers and magazines)
- Very fast (average 0.4 milliseconds = 2500 puzzles per second)
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